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I had so many comments to moderate i decided to make a few category’s and claim winners for the longest comment and the Stupidest comment. please note that these are mostly spam.

Longest Comment


This is a really long comment, it was so big i had to use full screen browsing in Firefox(F11)

Longest Comment

Stupidest Comment

I know what your thinking, they could have used (if a real comment) FireFox, but then why would they care about IE?
Since we all know FireFox is much better

Stupid comments

What’s the landmass of World of Warcraft?

What’s the landmass of World of Warcraft?

Through a very clever improvised measurement technique, Tobold has come up with an estimate for the size of all the land in the virtual world Azeroth, where World of Warcraft is played. He estimated that pre-Burning Crusade expansion, Azeroth clocked in at 200km square.

To measure a square mile, you first need to define what a mile is. As “a mile” doesn’t even have the same length on different places on our earth, that isn’t trivial. The basic definition of a mile is coming from Roman times, defining a mile a 1000 double steps of a marching legion. The soldiers had to walk through all of Europe anyway, so you just needed to count their steps and had the place all measured up with few extra effort. Clever guys, these Romans. But on Azeroth “steps” aren’t that easy to count, and the length of legs between the different races varies widely. But interestingly all races move at the same running speed, so it makes sense to define the mile by the time it takes to run it. On earth, a marathon runner has a running speed of about 12 miles per hour. As everybody on Azeroth is a hero, lets just define the Azerothian running speed as 12 mph as well. This effectively defines an Azerothian mile as “the distance you can run in 5 minutes”, without using any speed enhancing items of course.

Cannon Montage


some crazy cool lookin’ explosions useing a cannon and some cans of soda

Fun Stop Animation

This is a cool fight between a green paper and a yellow paper with a even better ending


TO:C 1.6

I have never metioned TO:C before but it is a game i play, Religiously. It is much like Counter Strike. It is a Mod For Unreal2k4.
They just had a New update, which is very nice.
Here is the change log
Changelog:

Rebalanced Weapon switch timings.

Rebalanced Shotgun range.

Rebalanced Magazine capacities.

Tweaked player movement physics.

Fixed some anim issues with several weapons.

Replaced Dragunov scope texture.

Added new 3rd person muzzleflash individualised to most weapons.

Added switchfire mode to AK47/M4a1: Tracer fire.

Added Map: OBJ-Infernum by somb]I[.

Updated map: OBJ-Richelieu.

Updated map: OBJ-Anvil.

Rebalanced reward values.

Rebalanced some weapon pricing.

Fixed 3d positional sounds playing where no sound location was correctly given.

Fixed several cheat exploits/loopholes (no details to be given on specifics).

Improved pawn hit effects.

Fixed pawn hit effects not spawning instantly, delayed hit effect bug fixed (gave impression of faulty hit cylinder).

Added additional directional hit exitblood. Spurt of blood now exits in path of bullet if bullet travels through player.

Resynched animation timings on 1st person weapons.

Updated some weaponsounds.

Included empty click sound on weapon.

Updated fire code from 1.5, small tweak.

Improved Admin functionality (ingame and webadmin).

Added team coloured dogtags left where players die.

As You can see it is pretty lenthy

For The Site click there—-> http://www.to-crossfire.net

Cost Of War In Iraq



Cost of the War in Iraq
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Toyota is very Tough

The First video of proven’ Toyota is super tough

Secound video (srry would not all fit in one)



© Copyright 2006 Stephen Nyce. All rights reserved.